Game Mechanics
Settings for some of the game mechanics present in the mod.
| Option | Description | Type | Default | Range |
|---|---|---|---|---|
| Powerful Crew Continue the Game | Determines if Crew Powers roles will continue the game in a 1v1. | Toggle | True | True / False |
| Cleaned/Dissolved Bodies Appear As | Determines how cleaned bodies appear on vitals. | String | Missing (MIS) | Missing (MIS) / Dead (DED) / Disconnected (D/C) |
| Kill Animation Background Color | Determines the background type during kill animations. | String | Red | Red / Faction / Role Color |
| Max Players Alive When Vents Disable | Determines how many players must be alive when vents become disabled. 2 is the default for 1v1 situations. | Count | 2 | 1 - 15 |
| Ghostwalkers Can Fix Sabotages | Determines whether the Haunter and/or Phantom is able to fix sabotages. | Toggle | False | True / False |
| Temp Save Cooldown Reset | How much a cooldown is reset by if attacking a protected player. | Count | 5s | 0 - 15s |